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@Equinox407 , Bro can You make this for Enhanced ? How to open ytd & ydr files , decompile it or something :(
Can You also replace "carbottom" texture ? ( need more darker shadows for cars ; so edit alpha channel to max white color aka 255 ) , it especially needs for Enhanced ... I cant open this .ytd :(
Niceee Let`s Go Moore :3
Just dont work after opening "CodeWalker.API.exe" ... After changing game directory , Run as Admin , port 0 , 5555 etc
How it works and for what ? ...
I just want to edit textures in .ytd from GTA V Enhanced :(
What about Legacy version ? :(
Pls fix Normal Map for protector ... It's too easy to see , cmon . In Red Channel ( Black & white texture aka "From Left to Right" etc ) , just invert colors & save ...
It`s just antenna shaking animation , unique bonus like engine shaking etc ...
Need some other fix , like x-axis of light corona for low beam headlights ( in carcols.meta - lights id - <headLightCorona> ) . High beam ( and other lights ) have correct positions , but not low beam :(
If You want , You can mix fog hights ( front bottom aka extra_3 ) with high beam coronas , because these fog lights don`t have coronas )
Bro can You fix 1 bullet "bug" ? for revolver , deagle it's looks weird . Two times of 2 rounds in right upper cornner ...
And can You add 31 rounds feature ( 30+1 ) ? It's like reloading at [ 29 to 1 ] bullet ( not at zero ; it's one bullet inside aka feature from BF3 etc ) .
Nice Mac , Bro . But how to change animation for it like for Pistol or MP5 while aiming ? I don`t like default anim for microsmg :(
Last xD